flawedaudio

flawed info
teaching

projects
00-08 american dreams
08 PS4
08 Untitled
07 (d)3
07 fineArtOfWar
07 calling america
07 dear Internet
07 FMA
06 oneSmallStep
06 BHM@WM
06  spacer.gif{ART}
04  e Pluribus Unum
04  dissension Convention
04  molotov remix
02-04  war-product-war
05 white flag 
05 Untitled '83
04 CO.dependency 
04 54321
04 yourself in the mirror
04 Uconnect
02-04 Indymedia Film Series
02-03 Contextin' Art
03 enduring freedom v.3
02 enduring freedom v.1 
01-03 an american dream 
01-03 man walks on moon
00 security guard 
00 savings and values
00 bad dreams
00 reality tv
00 communications
00 surrounded by friends
00 a mythology of boys and girls
sound
WITCHin Flux
electroacoustic Music. Vol. IX
recomposition
gutHead
betweenStations
oneNightWithYou
text
state of Art - A Conversation with G.H. Hovagimyan
the Presence of Absence: a conversation with Charles Cohen
some thoughts on computer security and the living dead
the art of making protest art
mediations
warProductWar, review
stock questions
american dreams, review
curating
09 agriART
02-04 Indymedia Film Series
02-03 Contextin' Art
proposals
09 DYRS youth center (.doc)
08 The Peace Lily Project (.doc)

07 the People's Tours
07 50 Years Later
06 NMCIA
05 reWater
04 peace of mind: 3 person getaway
04 the free market survival kit
04 how america changed the world

 

peace of mind: 3 person getaway

Never performed for gallery insurance and liability reasons.

Performance/Installation:  mark cooley, beth hall and child perform a 72 hour bioterror "Getaway".  The family lives in the gallery separated from visitors by a plastic and duct tape wall (built to government specifications of course). Using the provisions in the Emergency Preparedness Center's  4 Person Getaway 72 Hour Kit,  the family performs in a real-time diorama where visitors may gaze at the absurdity of US 21st century "readiness" programs.  As with any museum diorama, the gallery experience is contextualized for viewers by the addition of signage and "interactive" information displays.  In this context, these devices will help visitors familiarize themselves with an often untold history of The United States Military Industrial Complex.  Questions:  What is Security, and to whom does it belong?